Kalevouniki Castello Bresaro

Rulers

Lady Chiara Abrami

New Baroness of Vouniki Ellisia, residing at Kalevouniki Castello Bresaro.

Gabriel Spyridon

Former baron, now in a cell.

Castle staff

Demas Anaxo

Former Seneschal, had demonic contract, beat up but escaped. Was working organization called Oily Cretin Club — possibly "Liberty Council"?

Leonidas Sarantallis

Butler

Avrabelyn Bristleheart

Laundress

Muriellis Rouzet

Cellarer/sommelier
kept her job, but was tasked with ensuring that nobody conducting business within the barony deals in toxic goods of treacherous drow — and that Mazar Benerese & Co. are to become an example of what happens when you go against the crown's orders.

Holman Whitfoot

Head chef at the castle in Kalevouniki. Encourages eating more plants and less meat.

Octavia Jacobi

Baker and confectioner.

Prisoners

His Excellency Burgrave Saarn Undervault

Had grievances against ex-baron Gabriel Spyridon, and assumed that his sister Burgravine Borlin Undervault is possibly detained in Yuplad. He wishes a safe return for both himself and his sister, which was done.

Vamsis Bolgreng

Former captain in the hobgoblin military machine, vowed to lead a life a peace if she could get the opportunity to steer her former commanders away from threatening the Duchy of Raskot with hordes of summoned creatures and raised undead

Artisan Village

Delaney "Del" Heathertoes

Head blacksmith at Kalevouniki.

Franco Caladri

Chandler and safety officer

Olympia and Leontis

Worked under chandler, were reassigned to scullery, presumably back with chandler. Child Theodosio.

Gronoth Silverfall

Master of tailoring, clothing, alterations, and repairs at Kalevouniki.

Kasir Bousk

Hand-picked leader of the baron's hunting parties out of Kalevouniki.

Veterans are professional fighters that take up arms for pay or to protect something they believe in or value. Their ranks include soldiers retired from long service and warriors who never served anyone but themselves.

Actions
Multiattack: The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Longsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Myron VIllacorta

Stonecutter and mason

Rhea Florentin

Provisioner for Kalevouniki and its residents. Responsible for keeping a steady flow of raw materials into the place, so people can be fed and things can be built and fixed.

Sibyl Jimenez

Senior leatherworker and tanner at Kalevouniki.

Military

CaptainMajor Luis Parmenides

Current Commander
Veterans are professional fighters that take up arms for pay or to protect something they believe in or value. Their ranks include soldiers retired from long service and warriors who never served anyone but themselves.

Actions
Multiattack: The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Longsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow: Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Major Sabinian Drusillus

Former Commander, actual fiend, escaped.

Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.

Traits
Brave: The gladiator has advantage on saving throws against being frightened.

Brute: A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions
Multiattack: The gladiator makes three melee attacks or two ranged attacks.

Spear: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash: Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions
Parry: The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Marshal Thalia Barrientos

Tends to horses.

Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight’s alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.

Traits
Brave: The knight has advantage on saving throws against being frightened.

Actions
Multiattack: The knight makes two melee attacks.

Greatsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Leadership (Recharges after a Short or Long Rest): For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.

Reactions
Parry: The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Cathedral of Kinship

Bishop Vel Dardanus

Bishop at the Cathedral of Kinship in Kalevouniki.

Priests bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites.

A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.

Traits
Divine Eminence: As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting: The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

• Cantrips (at will): light, sacred flame, thaumaturgy
• 1st level (4 slots): cure wounds, guiding bolt, sanctuary
• 2nd level (3 slots): lesser restoration, spiritual weapon
• 3rd level (2 slots): dispel magic, spirit guardians

Actions
Mace: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Sister Columba Bardane

Junior acolyte at the Cathedral of Kinship in Kalevouniki. Probably former, since appeared to be a fiend to divine sight.

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Traits
Spellcasting: The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC >12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
• Cantrips (at will): light, sacred flame, thaumaturgy
• 1st level (3 slots): bless, cure wounds, sanctuary

Actions
Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Agriculture

Mevinkeer Flampess

Enterprising gnome subterranean farmer, raising moon turnips.

Zourd and Narsi

Half-orc gardeners, raising red harlequin laurel among other things.

Visitors

Ambassador Atanah-ili Kalumtum

Of the Kingdom of Nashab

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