Locations
Pirate hideout
Caves to the northeast of the island, with exits into the mountains and down to a cove. Formerly the base for the Black Serpent pirate band. Haunted by the ghosts of Captain Vrik Yambagorn and First Mate Bras Fonte, now laid to rest.
Shelby "Flint" Flintbridge
Halfling pirate
Goblin chef and sous-chef
Allowed to flee, but later died.
Kobedkhrax Othris "Poultice"
Dragonborn medic. Returned by party to mainland along with her patient.
Liraz
Mage. Deceased. Messenger interdicted thesoul against being restored to its body.
Captain Kranmous Ashfinger
Belligerent dwarf. Deceased, Messenger interdicted the defeated Kranmous' soul against being restored to its body.
Boktum "Zag" Zagami
Half-orc mage. Did not complete the interview, instead earning a covering in dried-out barnacles, sand dollars, urchins, and sea stars.
Voron Quiralei
Athletic elf. Lasted longer in the interview than his colleague Zag but suffered the same punishment.
Meburah Oraskelit "Kelit"
Lithe veiz. Gave truthful but unflattering answers. She and her sailor minions were fitted with manacles and taken to the authorities by Arbastutanif.
Black dragon lair
To the northwest of the island.
"Melter of Bones" "Chunderbreath"
A black dragon landlord
"Scale Father" "Scale Mother"
Possibly what the lizardfolk call the above. Are there two of them?
Druid bastion
An island in the middle of a river with a vine-covered glass-domed building and some patrolling owlbears outside. Home of Zelen Barishka, but they have not been there for a year or so it appears. Has dust mephits maintaining it.
Shipwreck Cove
Wreck of ship carrying presentation item for Beatrice Amberwillow.
Beach weird
Semifriendly, once the party agreed to clean up the beach.
Dinobirds
Despite efforts, had to be put down.
Moonweaver
Freed from cage and allowed to go.
Sunken ship
Just offshore, on the northeast coast of the island.
The remains of the ship The Silent Duchess. Inhabited by bilge gremlins, seawrack undead, merrows, trolls, and a hag, Mother Celeste (Celeste de Bouwnis). Now probably still has sealife, but the above are all dead or fled.
Sad Tree Swamp
Originally the lair of a hydra and of its acolytes who hung animal corpses in the awakened tree. Now they are dead, along with the serpent snails, and the corpses removed. So perhaps it is now Happy Tree Swamp.
Unhealthy tree
Possibly an awakened tree; at least sapient enough to trigger a polymorph wand. Wand removed, tree left alone.
Tree with a face carved into it
Unknown.
Old shack
Had an abandoned fire pit and cast-iron pot, otherwise unknown.
Lizardfolk villages
Several at west of island.





